One Ultimate Solution When Your Sony Vegas Decided To Ruin Your Day With Its Rendering Problem

One sunny morning I sat on my desk at my beautiful office in Stuttgart, Germany while staring at the monitor screen hoping the render progress bar of Sony Vegas would move. But it didn’t. I smashed the table and got fired.


Monkey as Me at Work

Just kidding. I just constantly force closed Sony Vegas with Windows Task Manager. It took me hours before I completely rendered one video, well… I didn’t just sit and stare the screen. I decided to change the format, size, framerate, everything. In the end I ended up with a 5GB file, AVI extension, and a less than 2 minutes video. What the heck!

Then I called one of my co-workers to show her the video I just rendered, and it stucked. It just showed one frame per 5 minutes. I swear to God I wanted to jump from the building. I started swearing at my laptop but I know it’s not really his fault. So I just showed my co-worker the video I just made directly in Sony Vegas.

She gave me feedback to change this and that. Noted. I made the change and still tried to render the video with the lowest size possible and the best quality possible. I clicked render. 5%, 30%, 60%, 75%. And Sony Vegas decided to stop to see me flip the table.

It never happened before, so I thought there’s a problem with one of the materials that I used for the video, either it’s the PNG files, the screencast video, I didn’t know.

Until I decided to do a lil change in the preferences.

Test

Go to Option, Preferences, Video, and then change any value of Dynamic RAM Preview max to 0

And then I tried to render my video once again. 1%, 5%, 10%, It took forever, until, 99%, 100%. And that’s how I won the day today. You might see me fall in the morning, Vegas, but you should expect to see me to rise like a phoenix!

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I recently got my Bachelor of Engineering degree from the University of Sciences Esslingen and currently working as UI/UX Developer at Kommdirekt GmbH in Augsburg, Germany. I am interested in programming, designing user experience for all platform, learning new things, reading books, lifting 100K kg of weight at the gym, playing Switch, and of course eating!